

On top of all this, the removal of Umbilicus Eternus also means we lost our max-HP absorb shield at the end of VB ĭeath Strike now heals for 7% minimum health or 25% of damage taken over the last 5s, whichever is greater. The removal of traits cut it from 50+% extra down to 30%, and the nerf to Red Thirst drastically reduced the frequency at which we can use it. Vampiric Blood was also quite literally put on the chopping block. Its internal cooldown also got changed from 2.0s to 2.5s and the difference in terms of Bone Shield depletion rate between bosses that melee you every 1.5s and those that do every 2s will be much lower. Instead of a flat 16% DR, it now increases your armor by 40% of your strength while it’s active. Let’s cover the important ones:Īs with all other tanks’ main mitigation ability, Bone Shield is now armor-based. Player of all tank specs.īlood saw quite a few changes in the alpha/beta, both in the form of core ability changes and the removal of our traits.

Melekus - Simulationcraft developer and theorycrafter focused on tanking (mostly Blood DK and Prot paladin) and Frost Death Knight.Mandl - Useful* minion on Acherus and MT for Yoshi City on Stormscale EU.

If this spec appeals to you after reading this article, check out our Battle for Azeroth Blood Death Knight Guide.
